Can I show different rolling offers based on player spend?

Last updated: June 29, 2026

Can I show different rolling offers based on player spend?

Yes. You can use Limitations in an offer's settings to control which players see a rolling offer, including segmenting by player spend.

How it works

If you want to show different rolling offers to different spend tiers, configure each rolling offer with its own visibility conditions in Limitations. For example, you can target one offer to lower-spend players and another to higher-spend players.

What happens if a player's spend changes while they are in the offer?

If a player no longer matches the offer's limitation conditions, the current rolling offer can disappear and another matching offer can appear instead.

For example, if an offer is limited to players with lifetime spend below $100 and the player crosses that threshold while progressing through the rolling offer, they can stop seeing that offer and start seeing a different one that matches their updated spend segment.

Important consideration for rolling offer progress

This behavior can create edge cases if the rolling offer contains milestone rewards or a free item at the end. A player may leave one rolling offer mid-progress and be shown a different rolling offer from the beginning.

Recommended setup

To reduce disruption, use smoother or overlapping conditions so that players are less likely to be switched out of an offer in the middle of progression.

If uninterrupted progression is more important than spend-based segmentation, consider showing both rolling offers without spend conditions instead of switching players between them dynamically.